Tomorrow and Tomorrow (FF14)
Masayoshi Soken
A sparse piano opens the piece like a single candle lit against absolute dark, its melody tracing a line so simple it feels inevitable — as if the notes were always there, waiting to be found. Strings enter gradually, not with drama but with the quiet weight of accumulated grief, the kind that doesn't erupt but simply settles deeper over years. There's a temporal suspension to the arrangement: the tempo breathes rather than drives, expanding and contracting as if the music itself is uncertain whether to hold on or let go. The orchestration never overwhelms; every element earns its place through restraint. This is music for endings that don't feel like endings, for the particular ache of forward motion when you'd rather stay. It belongs to those late hours when a story has just concluded and you're sitting with the silence it leaves behind — not sad, exactly, but profoundly aware of what was. For FFXIV players, this piece is inseparable from the Shadowbringers narrative, scoring moments of sacrifice and perseverance across a dying world, and Soken's genius is that the melody carries the entire emotional weight of that arc in just a few measures.
very slow
2020s
sparse, intimate, delicate
Japanese video game soundtrack
Game Soundtrack, Orchestral. Emotional Piano Ballad. melancholic, nostalgic. Sparse piano solitude deepens gradually into accumulated grief — not erupting but settling further, ending in the ache of necessary forward motion.. energy 2. very slow. danceability 1. valence 4. vocals: no prominent vocals, entirely instrumental. production: solo piano leading, gradual restrained strings, minimal arrangement, dynamic breathing. texture: sparse, intimate, delicate. acousticness 6. era: 2020s. Japanese video game soundtrack. The late hours after a story has just ended and you're sitting with the silence it leaves behind, not sad but profoundly aware of what was.